﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace WindowsGame1
{
    class Persona
    {
        public Vector2 Pos;
        public Texture2D Img;
        public bool Vivo;

        public Persona(int x, int y, Texture2D a)
        {
            Vivo = true;
            Pos.X = x;
            Pos.Y = y;
            Img = a;
        }
    }
}
